On Fri, Dec 01, 2006 at 08:20:39PM +0100, Jano wrote: > toad wrote: > > > Throttling = request senders slow down when they see overload messages > > or timeouts. Derived from TCP. > > Slow down for all peers or only overloaded ones?
Nodes sending requests slow down when they see overload messages. > > > Backoff = node doesn't route to another node for a while after a timeout > > or overload message. This is doubled the following time, until we reach > > a limit; it is reset if a request completes without overload or timeout. > > Derived from ethernet. > > Thanks. Thanks. > > > The theory goes that if there are many slow nodes on the network, > > throttling would pull the whole network down to match their speed. This > > is why we have backoff; to prevent this from happening. > > Some more data apart from success/failure must be extracted from these sims > to see what's really happening, I guess... -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 189 bytes Desc: Digital signature URL: <https://emu.freenetproject.org/pipermail/tech/attachments/20061201/f282894c/attachment.pgp>