Jano wrote: > Some more data apart from success/failure must be extracted from these sims > to see what's really happening, I guess...
There's a lot of logging code, but most of it's disabled to speed things up when we're only looking for one piece of information. You can either reenable logging for an entire class by setting LOG = true at the top of the file, or selectively remove 'if (LOG)' from the items you want to examine. I wouldn't recommend setting LOG = true in the lower layers (Peer and NetworkInterface) except in a small-scale sim, because they produce a lot of output. Cheers, Michael