Jano wrote:
> Some more data apart from success/failure must be extracted from these sims
> to see what's really happening, I guess...

There's a lot of logging code, but most of it's disabled to speed things 
up when we're only looking for one piece of information. You can either 
reenable logging for an entire class by setting LOG = true at the top of 
the file, or selectively remove 'if (LOG)' from the items you want to 
examine. I wouldn't recommend setting LOG = true in the lower layers 
(Peer and NetworkInterface) except in a small-scale sim, because they 
produce a lot of output.

Cheers,
Michael

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