Super!

"Convert to curve" works only if there are not smooth points. The conversion 
will stop on such point. If you remove the smoothness it will continue.

Martin

On Apr 06, 2016, at 02:56 PM, Владимир Георгиев <vld.georgiev 
at gmail.com> wrote:

In most cases it does, but if the points in a line are too many it still leaves 
more points than I would like. And some remaining points are still very close 
together because the line segment had some micro-curves that the Bezier lines 
tries to preserve.
In other cases "Conver to curve" doesn't work and does nothing, but I haven't 
checked the code to see why.

Sometimes I just need a simple "rougher" line without curves so I added this 
option.

Vladimir

On Wed, Apr 6, 2016 at 3:39 PM, Martin Sluka <martinsluka at mac.com> wrote:
And "Convert to curve" doesn’t works for you?

m.s.

6. 4. 2016 v 13:45, Владимир Георгиев <vld.georgiev at 
gmail.com>:

Hi guys

There was one option I was missing in XTherion to reduce the number of points 
in a line.
I work mostly with Topodroid and depending on the settings while drawing, in 
some cases I end up with lines with hundreds of points. This makes them harder 
to edit, enlarges the TH2 file and slows the compilation.

I added a menu Edit line > Simplify line that reduces the points. There is also 
a setting in xtherion.ini called "xth(gui,me,line,simp_limit)" that controls 
how smooth/rough the line becomes. A value of 10 seemed to work well for me.
One limitation is that Bezier lines become simple lines.

I've attached a few screenshots, the patch file, and the xtherion.tcl file.
Would be nice is someone can test how it works with their scraps.

Vladimir
<xtherion.rar><0001-xtherion-Added-line-simplification-menu-in-Edit-line.patch><2016-04-06
 14_31_40.png><2016-04-06 14_20_41.png><2016-04-06 14_21_13.png><2016-04-06 
14_22_09.png><2016-04-06 14_23_15.png><2016-04-06 
14_31_09.png>_______________________________________________
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