Mat,

I totally agree with you here. As a doodler and paper note taker from when 
I was young, I have a suite of ideographs, symbols, diagramming and 
annotations not to mention "free hand" drawing. *I think the problem here 
is not a tiddlywiki, one but a universal one, the digital platforms have 
not come close to handling this ubiquitously yet. *

Personally I think just as you can use an external editor such as notepad++ 
to edit a browser text field, we should look to see if we can get an 
external editor to edit images and save back on close. this allows people 
to use the editor or drawing application of choice as it it were a feature 
in TiddlyWiki. This allows the graphical and leading edge innovation to be 
diverse and not our responsibility. "Horses for Courses" I say.

I find the free Inkscape, Gimp, snagit editor, and photoshop elements etc.. 
to have different strengths so I think an integration method is prefered. I 
think we can focus on TiddlyWikis unique strength, one of which is 
integration opportunities. My partner is an Illustrator expert and can 
generate image and vectors like SVG, I subscribe to an Icon service and 
have an Icon extractor. By the way the often maligned gif and animated gifs 
work in tiddlywiki.

Have you seen the new SVG editor?

Where I think we should develop tiddlywiki is in the integration, not just 
connections with editors but a way to easily import, imbed and layout 
multiple media types into a tiddler for presentation. We have html and 
browser standards on our side here.

Back to the real problem you voice, I believe we need a kind markup 
language for images so we can quickly "hand or command" draw composite 
images to represent simple and complex concepts. Currently Tiddlywiki is 
stronger on taking a concept represented as tiddler data and graphically 
representing it, but like you I would like to go directly from my head to a 
graphical representation (in TiddlyWiki).

Having invested considerable thought on this I believe our natural 
languages are weak on describing 2D and 3D images, and thus computers fail 
to oblige us. A Graphical markup language to describe such images and 
elements of images is overdue as is a way to convert hand drawn objects to 
computerise them "beyond the bitmap".

There are solutions, digital whiteboards, digitiser tablets, I even have 
some special pens, you clip a usb device to a piece of paper and as you 
draw it knows where the pen it on the page and digitises it, but converting 
it to reusable/movable elements is not mature.

This is a big subject, lets outsource but integrate.

Regards
Tony

On Sunday, March 1, 2020 at 9:43:54 AM UTC+11, Mat wrote:
>
> In another thread 
> <https://groups.google.com/d/msg/tiddlywiki/O8PsOD8_Zwo/i5F5raavAQAJ>, 
> Jermolene commented on a statement of mine:
>
>> [Mat] I assume that's because it is still somewhat iffy to work with 
>>> images in TW, both to import or to draw them.
>>
>> [Jermolene] Drawing an image is one click if one has the “new image” 
>> button in the sidebar, hard to imagine it being much simpler. In what way 
>> is it iffy to import images (besides the browser restrictions we’re 
>> discussing here)?
>>
>
> OK, I phrased it sloppily: It is iffy *in practice* for note taking. For 
> example, it is of course trivial to type "I love TiddlyWiki" on paper as 
> well as in a tiddler. It is also trivial, on paper, to write+draw "I ❤ 
> TiddlyWiki" but this is typically impractical when making a tiddler note. A 
> drawing from a touch pad is, in my experience, a rough sketch  so it is 
> rarely useful outside of an *immediate* context e.g some explanation. So, 
> in my experience, drawn images such as ❤ should ideally not have to be 
> separate 
> tiddlers as it really is no more separate than when we type the word 
> "love" in a sentence.
>
> That some scribbles are really part of the text is even more obvious when 
> one considers annotations such as underlines or margin scribbles. (I made 
> the transparent canvas proposal 
> <https://github.com/Jermolene/TiddlyWiki5/issues/4035> partly for this 
> reason, i.e to be able to circumvent having to create a new tiddler and 
> transclude it.) 
>
> This is image-in-text problem is not unique to TW of course. I could not 
> scribble a heart in this very google post either. 
>
> <:-)
>

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