YOU ARE EPIC! To you I offer AWESOMESAUCE for the rest of your life! ZOMG!

-cough- ahem, excuse me.

Oh who am I kidding?! YOU ROCK!!!

On Wednesday, May 26, 2021 at 6:32:46 PM UTC-4 Ste wrote:

> How about https://thesherwood.github.io/Mentat/
>
>
> On Wednesday, 26 May 2021 at 23:22:35 UTC+1 [email protected] wrote:
>
>> Hello all,
>>
>> It's me again. I wanted to thank those that helped on my previous post 
>> regarding conditional templates! I have what I think is another strange 
>> question, though I'm not sure if it is unique. I came across some vaguely 
>> similar concepts but didn't hit anything true.
>>
>> I would also like to preface this post with: I may be making things 
>> harder on myself. I have been trying to create a world building application 
>> that is considered not only open source but can be opened no matter what in 
>> the future since TiddlyWiki is simply an HTML file. Unless browsers go the 
>> way of the dodo TiddlyWikis will always be viewable and even if they do you 
>> can look at the code to at least see the content. Anyway, back to my 
>> question.
>>
>> Whenever I start working in TiddlyWiki my mind begins to branch out from 
>> a particular Tiddler and kind creates a "view" that I'm unfortunately 
>> unable to follow in TiddlyWiki's default format. Even with using 
>> TiddlyStroll (I also added TiddlyMap to the TiddlyStroll template) I still 
>> can't seem to feel comfortable with things.
>>
>> When I try to conceptualize the situation two "views" appear in my head.
>>
>> 1) The Tiddlers, when loaded, become floating popouts that can be moved 
>> around the computer screen just like regular app windows. That way as new 
>> Tiddlers are opened based on the users train of thought they just layer on 
>> the screen. I guess kind of like if you had 15 Word documents open in 15 
>> Word app instances so you could see the title and bits and pieces of each 
>> one.
>>
>> 2) The Tiddlers, when loaded, start to fill in the page similar to a 
>> tiling windows manager in Linux. Even if the boxes get progressively 
>> smaller as they resize during tiling or if once they hit a certain number 
>> of boxes the whole view simply shrinks percentage wise I guess it doesn't 
>> matter.
>>
>> Anyway, any thoughts or solutions? Thanks again for all your help! Once I 
>> feel comfortable with the solution I've put together I'm going to post for 
>> anyone to use as a world building option, and also use it myself for my 
>> writing. 
>>
>

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