That is kind of interesting. I had toyed with integrating games into 
tiddlywiki as a sort of funny add-in. Although my totally crazy idea was to 
figure out how to integrate a 6502 cpu emulator into it as a sort of 
integration of http://www.6502asm.com/ with tiddlywiki (and introduce a new 
text/6502 type for storing the assembly files). Yours is way more serious 
than mine.

On Friday, June 16, 2017 at 6:23:14 PM UTC-4, Jan wrote:
>
> Hello 
>
> Inspired by Jed Carthy'shttp://zorklike.tiddlyspot.com/#; I also wanted 
> to explore the possibilties of using TW as a plattform for editing games. 
>
> I wanted to change the interface to a darker version, where the dungeon 
> is all black at start an will only be shown after exploring it. 
>
> And I wanted to change mechanism to make it easier for average-users to 
> create an own Level, so here the rooms are generated by a matrix of 
> squares representing row, column and level (A-1-1 A-2-1 A-3-1... B-1-1 
> B-2-1 and so forth) and I implemented an editor which can be accessed by 
> a map. 
>
> The mechanism is explained in the Wiki; the display of rooms already 
> functions, but i have some trouble inserting the correct values for 
> moving the player. 
>
> So I would be pleased to have your opinions and perhaps some help on the 
> move south-button which is there as a test. 
> http://roguelike.tiddlyspot.com/ 
>
> Thanks 
> Jan 
>

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