Hi,
the navigation in roguelike.tiddlyspot.com is now working. Now Interaktion
will be the topic to deal with.

Cheers Jan
Jan Johannpeter <[email protected]> schrieb am Di. 20. Juni 2017 um
19:32:

> Hi Mark,
> The Basic function of the Nav-buttons is achieved now I got to Limit their
> Appearance to the cases where the movement is possible
>
> Cheers Jan
> 'Mark S.' via TiddlyWiki <[email protected]> schrieb am Di. 20.
> Juni 2017 um 18:01:
>
>> Have you figured out the buttons now? It seems to work when I click on
>> the south link, but I'm not exactly sure what to expect to see.
>>
>> Good luck,
>> Mark
>>
>>
>> On Tuesday, June 20, 2017 at 7:31:20 AM UTC-7, Jan wrote:
>>
>>> Hi Lost Admin
>>> If you got a hammer everything looks like a nail....
>>> But it is not only that. The focus of my course is not Videogames but
>>> also Animation, Photography, and writing stories.
>>> TW is a means of getting all this together...and teaching those who want
>>> some first steps in html ans coding. The others just use links to navigate
>>> through their wiki.
>>>
>>> Greetings Jan
>>>
>>>
>>>
>>>
>>>
>>>
>>> Am 20.06.2017 um 14:59 schrieb Lost Admin:
>>>
>>
>>>
>>> On Tuesday, June 20, 2017 at 4:46:08 AM UTC-4, Jan wrote:
>>>>
>>>> Thanks for your feedback Josiah, Dragon and lostAdmin.
>>>>
>>>
>>> You're welcome. Although I was more remembering a silly idea.
>>>
>>>
>>>> The Idea of the project was to provide a framework where my pupils can
>>>> edit rooms and levels. Since the beginning of the year I had been testing
>>>> TW as a tool to learn storytelling (and first steps in coding).
>>>>
>>>
>>> You've got me actually curious now.
>>>
>>> Why are you using Tiddlywiki as the basis for teaching people to write
>>> video games?
>>>
>>> I imagine the students must be new to programming or you would
>>> presumably be using a more main stream tool.
>>>
>>> I could see using HTML5 and Javascript as a basis for building more web
>>> focused games but I would think there were better frameworks out there to
>>> use as a starting point.
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