Ciao BTC Eeek! Loss of keyboard! :-) And there I was researching character sets :-) FYI Re on-screen keyboards I responded to PMario's negative comments on GitHub here: https://github.com/Jermolene/TiddlyWiki5/issues/3111
This is very different but interesting & useful too. Maybe when you iterate it next you might want to start a newly titled thread because the title of this thread is misleading. This is an editor-bar mod, not a keyboard? I looked and played ... A few comments ... _DOWNSIDES_ (Current) POSITIONING: The gadget currently scrolls off-screen if you working and moving around in a long Tiddler (Firefox 52, Win64. Chrome latest Win). That kinda defeats the objective? PERFORMANCE: If you have a VERY long Tiddler, like novel length, the performance is bad. Its okay for first invoke but not if need to re-invoke it a lot. That is likely to do with big Tiddlers not the gadget per se but it is a practical issue. DESIGN: Visual position: I can't really see the advantage over a normal editor bar that was "sticky". IMO design-wise an editor bar that stays visible position at the TOP of the Tiddler as you scroll down (i.e. the Tiddler content scrolls under it and goes offscreen, but the bar remains in position) is an adequate solution that functionally extends TW. ALSO the right-hand positioning of the normal controls I think will be difficult to make work universally. It eats screen estate and currently conflicts with other settings like some side-bar widths (ask if you need more info on this). SCOPE: I think there is an issue, a kinda conflict, between what it can give access to and the scope of an edit bar. To open that up ... take the example of Emojis ... there are dozens of them. Is it limited to one line? Say it could show 3 lines of Emojis, how might that impact the line being edited? Would it get hidden? I guess that opening a tab with multiple lines of symbols could be set to close after you selected on item? FYI, in design terms I was interested in the "Keyboard" because it gave access to potentially hundreds of items. This, I think, maybe can't work so easily that way? _MAJOR UPSIDE ++_ VISUAL INPUT: It gives a rich way to do what the Stamp tool does but in a visually direct way. That is a real upside. Particularly for character sets (I was thinking particularly of MINIMAL VARIANT CHARACTERS for European languages ... For instance, on standard Italian keyboards "@" "#" require special AltGr shifts, "tilde" is non-existent, and most irritating "curly brackets" are missing too) . Having such characters available on one click makes great sense for practical editing. Hope this does not come over as negative. Its not meant to be. I think its a very interesting and potentially useful way with the editor. Very best wishes Josiah BurningTreeC wrote: > > From playing around with the initial keyboard design I came to a new > approach, > > you can find it here: http://entrypanel.tiddlyspot.com > > It's almost done and I'd like to get some critics, would you like to use > it, what would I have to change to make it better? > -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/tiddlywiki. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/afd65e4e-32cd-4ad8-b462-a20c55932566%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.

