Something that may apply to your case.  I am currently working on a svg 
tiddler using a jpg background as I type this...

If your svg is huge file size wise, it probably cause the jpg it uses is 
embedded into the svg.

Since the jpg embedded in the svg doesn't need the interactivity (the svg 
code is the interactive part)...

the jpg doesn't need to embedded in the svg but can be linked to like so...

<svg  xmlns:svg="http://www.w3.org/2000/svg";  xmlns=
"http://www.w3.org/2000/svg";  
 xmlns:xlink="http://www.w3.org/1999/xlink";
   viewBox="0 0 1024 1024">
<style>
</style>
<image xlink:href="file:///D:/00/1fkitcity/stormsmuth/mapcityL301.png" x="0" 
y="0" height="100%" width="100%"/>
<text class="maptextlrg2" x="920"  y="80" style="text-anchor: middle;">
COASTAL</text>
<text class="maptextlrg2" x="920"  y="110" style="text-anchor: middle;">
REGION</text>
</svg>


this way the jpg is called to load as a background layer.

you may have to re-edit and re-save your svg to get rid of the base64 
encoding in the svg.

and insert the svg alone into the tiddler, if the jpg is in the path you 
enterrd in the code above it will display.

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