On Sat, Jul 12, 2008 at 09:31:24AM +0100, Kai Krueger wrote:

> Is the tile conversion still ongoing? Do you have an estimate of how 
> long this will still be running? If it is still going to be for a little 
> while, it might be a good idea to add a quick check in 
> LegacyTileset.convert if there is already a newer tileset rendered 
> instead of simply replacing it.

I have aborted the tile conversion run. It takes 0.4 seconds per tileset when I 
ignore the blank database and takes 120 seconds when i use the database. Even 
with 0.4 secondsit would take long. I have implemented a fallback on the old 
tiles now and once the server is the main server, I will re-request all missing 
tilesets with very low priority. Do you think this is a good approach? 
Comparing time-stamps when converting would be an alternative, but 120 seconds 
per tileset literally takes forever and I fix rather bugs than invest more 
effort into handling legacy tilesets.

spaetz

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