I'm going to elaborate a bit on what I wrote in this thread already.

Ian Dees schrieb:
But this means my CPUs are sitting idle with no work to do, and I'm paying
for their power and heat to do nothing. I'd rather see them doing preemptive
renders of highly-edited areas or rendering those prio4 requests than
sitting idle.

Basically, [EMAIL PROTECTED] is not like other distributed computing projects. Other projects solve workunits, and they remain solved. The base data does not change, but at most gets amended, and thus creates new workunits. After a workunit is done and returned to the server, it needs very little work on the server side. All this allows other distributed projects to almost always run at full speed.

[EMAIL PROTECTED], on the other hand, has a limited workunit space of about 17 million workunits that have to be almost randomly, but constantly, updated, so you can't predict just how much crunching power you'll need in the next X hours, even without those ultra-easy prio4 tilesets we seem to render so much of, lately.

--

Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E

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