Frederik Ramm <[EMAIL PROTECTED]> writes: > Hi, > > Andre Hinrichs wrote: >> On Mittwoch, 26. November 2008, Ed Loach wrote: >>> Anyway, if you can manage it, I find at least one node per tile the most >>> reliable solution. >> >> That's also my opinion. > > Adding a node wherever a line intersects a tile without a node would > create an unnecessary amount of nodes. Rather, an extra node is only > required if the line intersects the tile without having a node in the > buffer around the tile. > > A possible problem is that the buffer size is a [EMAIL PROTECTED] > configuration option > and might be changed anytime, in fact there might be renderers out there > running it with a different setting.
There might even be renderers that render smaller tilesets, maybe z14 based. Therefore, the proper solution would be to make ROMA/API find ways that intersect the bounding box as well as areas that completely surround it. I know this is not the most trivial solution. Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
