"D Tucny" <[email protected]> writes: > 2009/1/19 Matthias Julius <[email protected]> > >> What is the status for accepting tileset files? >> > > I guess none are being accepted due to a full queue...
No, that's a different issue. Currently, clients upload zip files containing all tiles of a tileset and the server stores them in the upload queue. The the upload processor unpacks the zipfiles and creates tileset files which it stores at the approproate location for the webserver to find. Tileset files are essentially all PNG tiles of a tileset contatenated into one file with an index at the beginning (see http://wiki.openstreetmap.org/wiki/Tiles%40home/Tileset_as_one_file) Since a while, the client can produce those tileset files directly instead of zip files. The server can store those in the tile store right away and would not need a queue and a separate upload processor anymore. I know that spaetz has implemented this stuff in the server. I just don't know whether this is ready for production. Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
