2009/1/19 Matthias Julius <[email protected]> > "D Tucny" <[email protected]> writes: > > > 2009/1/19 Matthias Julius <[email protected]> > > > >> What is the status for accepting tileset files? > >> > > > > I guess none are being accepted due to a full queue... > > No, that's a different issue. Currently, clients upload zip files > containing all tiles of a tileset and the server stores them in the > upload queue. The the upload processor unpacks the zipfiles and > creates tileset files which it stores at the approproate location for > the webserver to find. > > Tileset files are essentially all PNG tiles of a tileset contatenated > into one file with an index at the beginning (see > http://wiki.openstreetmap.org/wiki/Tiles%40home/Tileset_as_one_file) > > Since a while, the client can produce those tileset files directly > instead of zip files. The server can store those in the tile store > right away and would not need a queue and a separate upload processor > anymore. > > I know that spaetz has implemented this stuff in the server. I just > don't know whether this is ready for production. >
As I understand it, that is the default these days, and has been for a while, also, I believe they are still queued on upload then processed by an upload processor... I could be wrong, but, the munin stats and the current state of job handout and uploads would suggest not... d
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