:)

If I were to design a new language, I would go the other way,
less complex, more explicit.

I would go for a kind of C99- language (C-- is already taken by a
great evil):
 - only sized types (u8 s16 f80...), no void pointer
 - kind of no implicit cast (use of aliasing)
 - no typedef
 - no enum
 - one loop instruction (loop{} you would break or continue)
 - arrays to behave like structs
 - no bitfield
 - a clean attribute management syntax
 - no const/volatile/inline/static... that would be done using
   the attribute
   syntax
 - clean inline asm.

...

-- 
Sylvain

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