Hi Rob,

I am updating the documentation of this feature and will include a text such as the following, on teamworkscripts.ttl

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A small vocabulary that can be used to annotate SPARQLMotion scripts so that they can be used in the "Import File using Script" feature with selected asset collections. The user interface of such script-based importers asks for a file to be uploaded and then uses a script created by a SPARQLMotion expert to produce RDF triples as output. These RDF triples then are added to the currently open production copy or working copy. The uploaded file may be of any text-based format including comma-separated values, JSON or XML.

To get started, create a SPARQLMotion file (with .sms.ttl ending) and import this teamworkscripts.ttl namespace into it. The file must define one sm:Function that takes exactly one argument of type string. The name of this argument is arbitrary. When called, the argument will have the text content of the uploaded file as its value.

The script can access the current context graph (either the production or working copy) using sml:ImportCurrentRDF.

The return module of the script must be of type sml:ReturnRDF.

The script's function must use either teamworkscripts:suitableProjectType or teamworkscripts:suitableVocabulary to declare the scope of asset collections that it can be applied to.

Once the script has been declared correctly, as above, and the .sms.* file is in the workspace of the EDG installation, users would see a fully clickable entry for the script on the Import tab. For custom teamwork:ProjectTypes, make sure that teamwork:ScriptBasedImportPlugin is declared as a teamwork:projectPlugin.

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Maybe this helps?

I noticed that this feature is currently on visible for production copies (master graph) but I will enable it for working copies too.

On 17/07/2018 10:08, Rob Atkinson wrote:
The EDG developer guide states

"There is also a generic SPARQLMotion-based importer mechanism that applies to all vocabulary types. Such importers receive an uploaded file as input and produce triples that shall be added to the current vocabulary or working copy. In order to create such importers, store them in a file ending with |.sms.*|. Import the file |teamworkscripts.ttl| and use the properties defined therein to link your |sm:Function| either with a vocabulary type or specific vocabularies for which the function shall show up. The script needs to end with |sml:ReturnRDF| and take exactly one string argument - the body of the uploaded file."

there are no links and am not finding anything via google or help.

- so i'm trying to interpret just what "to the current vocabulary or working copy" means - and what it means for design of custom importers.

poking around in the code base I find reference to teamwork:scriptBasedFileImport

and teamwork:ScriptBasedFileImportService

with an arg:script: sm:Function parameter

so presumably this means a sparqlmotion script that returns a RDF graph?

There are a few moving parts in an EDG importer -
the plugin
    which references a entry page
          which calls a service
              which calls a function inside a transaction context

there seems to be a fair bit of contract implied in each of these layers - and teamwork logic is at the heart of it all.

There are three separate graphs involved (?) - the data being imported,  the project (data asset)  and its "teamwork graph".  How does the "working copy" concept and the importer relate?

EDG default importers appear to put data into the production copy, but there are also transactions involved - so what state is the production copy in during the import process?

The importer script only produces new triples. The surrounding engine then adds those triples as a transaction. The state of the current graph is whatever triples are in there before the import.

Holger



Maybe there is some resource that lays this out like a proper Use Case with specified pre-conditions and post-conditions. In a design-by-contract environment like TBC we need to know the contract :-(

I suspect there is probably some resource out there that explains all this - but neither links or search are my friend..











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