On 17/07/2018 17:00, Rob Atkinson wrote:
OK - I think i understand this.
So a quick question - if I want to pre- test the SM function in TBC
using the rather nice visual debugger (and ability to document and
explain the workflow logic!) how best to wrap the script with a module
to load the input file and save the results? Is it possible to embed
one SM script in another?
(or in this case refactor a visual script that imports files and saves
results and turn it into a function without losing the ability to test
it this convenient way? )
Just select the ReturnRDF module and press the usual run button. You
will then be asked to paste the content of the file (upload) into a
dialog. Alternatively, the function is also a SPARQL function that can
be called as such.
Another question relating to generating visual overview documentation
- there is a implicit and interesting graph of how a set of EDG
components fit together - if i graph this as instances its kind of
nice - but is there a way to persist this graph as an editable entity,
in the same way sparqlmotion persists its rendered workflow graph?
Not exactly sure what you mean (which instances are the "EDG
components"), but the Graph tab in TBC has a save snapshot button to
save the coordinates.
Holger
On Tuesday, 17 July 2018 16:34:20 UTC+10, Holger Knublauch wrote:
Hi Rob,
I am updating the documentation of this feature and will include a
text such as the following, on teamworkscripts.ttl
--
A small vocabulary that can be used to annotate SPARQLMotion
scripts so that they can be used in the "Import File using Script"
feature with selected asset collections. The user interface of
such script-based importers asks for a file to be uploaded and
then uses a script created by a SPARQLMotion expert to produce RDF
triples as output. These RDF triples then are added to the
currently open production copy or working copy. The uploaded file
may be of any text-based format including comma-separated values,
JSON or XML.
To get started, create a SPARQLMotion file (with .sms.ttl ending)
and import this teamworkscripts.ttl namespace into it. The file
must define one sm:Function that takes exactly one argument of
type string. The name of this argument is arbitrary. When called,
the argument will have the text content of the uploaded file as
its value.
The script can access the current context graph (either the
production or working copy) using sml:ImportCurrentRDF.
The return module of the script must be of type sml:ReturnRDF.
The script's function must use either
teamworkscripts:suitableProjectType or
teamworkscripts:suitableVocabulary to declare the scope of asset
collections that it can be applied to.
Once the script has been declared correctly, as above, and the
.sms.* file is in the workspace of the EDG installation, users
would see a fully clickable entry for the script on the Import
tab. For custom teamwork:ProjectTypes, make sure that
teamwork:ScriptBasedImportPlugin is declared as a
teamwork:projectPlugin.
--
Maybe this helps?
I noticed that this feature is currently on visible for production
copies (master graph) but I will enable it for working copies too.
On 17/07/2018 10:08, Rob Atkinson wrote:
The EDG developer guide states
"There is also a generic SPARQLMotion-based importer mechanism
that applies to all vocabulary types. Such importers receive an
uploaded file as input and produce triples that shall be added to
the current vocabulary or working copy. In order to create such
importers, store them in a file ending with |.sms.*|. Import the
file |teamworkscripts.ttl| and use the properties defined therein
to link your |sm:Function| either with a vocabulary type or
specific vocabularies for which the function shall show up. The
script needs to end with |sml:ReturnRDF| and take exactly one
string argument - the body of the uploaded file."
there are no links and am not finding anything via google or help.
- so i'm trying to interpret just what "to the current vocabulary
or working copy" means - and what it means for design of custom
importers.
poking around in the code base I find reference to
teamwork:scriptBasedFileImport
and teamwork:ScriptBasedFileImportService
with an arg:script: sm:Function parameter
so presumably this means a sparqlmotion script that returns a RDF
graph?
There are a few moving parts in an EDG importer -
the plugin
which references a entry page
which calls a service
which calls a function inside a transaction context
there seems to be a fair bit of contract implied in each of these
layers - and teamwork logic is at the heart of it all.
There are three separate graphs involved (?) - the data being
imported, the project (data asset) and its "teamwork graph".
How does the "working copy" concept and the importer relate?
EDG default importers appear to put data into the production
copy, but there are also transactions involved - so what state is
the production copy in during the import process?
The importer script only produces new triples. The surrounding
engine then adds those triples as a transaction. The state of the
current graph is whatever triples are in there before the import.
Holger
Maybe there is some resource that lays this out like a proper Use
Case with specified pre-conditions and post-conditions. In a
design-by-contract environment like TBC we need to know the
contract :-(
I suspect there is probably some resource out there that explains
all this - but neither links or search are my friend..
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