> > > Catch is, will the extra cost of keeping messages in order kill the
> > > gain?
> > 
> > I should do. Should be able to process other player's requests while 
> > waiting 
> > for the DB to return. It certainly will be more complex though.
> 
> TP05 may need to drop the in-sequence requirement for messages.

In-sequence requirement?

Tim 'Mithro' Ansell

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