Hi, I'm a 23 year old CS student from Germany and stumbled upon your GSoC offering and it caught my interest. Especially the web based client project is very appealing. I tried the game but I somehow got lost and couldn't figure out how to play it. I hope this fact doesn't disqualify me already :-).
I have some experience with web development: * I know my way around HTML/CSS * I wrote some JavaScript stuff (including AJAX technology) * I implemented PHP code that interfaces with various affiliate programs (amazon and a german real estate portal) I'm very interested in writing a web based user interface for strategy games. I already tried a couple of things based on my favourite game Starcraft: * http://soa-world.de/dev/release1/release1.html a very simple prototype, basically cloning parts of the Google maps functionality * http://www.soa-world.de/dev/release2/echelon.php?demouser another prototype with units that can move and bunkers Please note that those are only a few hundred lines of code and rudimentary. I just wanted to find out what can be done. So I'm by no means an expert but want to learn how it can be done. I would first like to understand how the game works and play it for a while to get a feeling for what is required and what makes sense in a web UI. After I get an idea of how it works I could put together some requirements for the web based user interface. I then would probably have to prototype and find out how the game can be accessed and to determine the best architecture. I already glimpsed at libtpproto-php - this would probably be the way to go for me. Is there a guide somewhere that describes how to play the game? A video was mentioned - how/when/where can it be accessed? Best regards, Seb _______________________________________________ tp-devel mailing list [email protected] http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel
