Saturday 17 of May 2008 13:01:58 Tim Ansell napisaĆ(a): > Each object in the universe has a bunch of different properties. It > would be good if you could choose a arbitrary property to use as the > "influence" setting. > > For example, in some games you might want the number to plot the > "military-strength" property. In another game you might want to plot the > "economic output" property. > > In the new Risk ruleset, you probably want to plot the number of units > at each location. In the DroneSec you'll probably just want to have a > constant value for each drone. > > That help at all?
Yes, that makes sense... But still I would be happier if the ruleset could provide a "default" value which could be used without ruleset-specific logic on Starmapper's side. -- Ecce Jezuch "Strange how laughter looks like crying with no sound Raindrops taste like tears without the pain" - G. Tate
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