Saturday 17 of May 2008 13:01:58 Tim Ansell napisaƂ(a):

> Each object in the universe has a bunch of different properties. It
> would be good if you could choose a arbitrary property to use as the
> "influence" setting.
> 
> For example, in some games you might want the number to plot the
> "military-strength" property. In another game you might want to plot the
> "economic output" property.
> 
> In the new Risk ruleset, you probably want to plot the number of units
> at each location. In the DroneSec you'll probably just want to have a
> constant value for each drone.
> 
> That help at all?

Yes, that makes sense... But still I would be happier if the ruleset could 
provide a "default" value which could be used without ruleset-specific logic on 
Starmapper's side.
-- 
Ecce Jezuch
"Strange how laughter looks like crying with no sound
Raindrops taste like tears without the pain" - G. Tate

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