On Mon, Aug 11, 2008 at 2:17 PM, Vincent Verhoeven <[EMAIL PROTECTED]>wrote:
> On Mon, Aug 11, 2008 at 7:02 PM, Ryan Neufeld <[EMAIL PROTECTED]> wrote: > >> I'm having problems with colonization. Mainly, I can't do it. I start > >> a new game with quickstart-risk-bid.conf and it looks exactly like > >> quickstart-risk-random.conf. I get a few planets and there is no > >> Colonization order visible. I don't think this is right, is it? > > You're right, it isn't correct. Have you tried deleting ~/.tp/cache? > > Yes. Doesn't help. Can someone confirm this? I find that exiting tpclient-pywx, deleting the cache and then starting it up again tends to fix all of my cache issues. > > > >> Also, about chaining. Why is it better than just attacking with > >> everything at once? > > At present attacking with everything at one just does one dice roll. > > If you win, then you move "everything" over. If you chain, and create > > multiple moves to attack a planet then you complete "X" dice rolls, > > then move over whatever the whatever amount of units you used. > > I still don't get it. Don't you roll a die for every attacking and > defending army? So let's say I have 5 armies and attack move to a > planet with 3 armies. If I move them at once, I get 5 dice, the enemy > 3. If I chain for example 3+2, I get 3/3 dice the first time, after > which (1) I lost the attack killing (say) 2 units, thus attacking a > second time with 2/1 rolls, or (2) I win, and I still move the > remaining 2 units over because of the second move order. > > Basically, if you chain, the enemy gets more rolls (because he can > possible re-use defending units) and thus a higher average roll, or > you get less rolls (because you didn't attack with all your invading > units) and a lower average roll. Either way, you end up worse. > > Or not? > > Iwanowitch I'm not sure about how the ruleset does it but risk originally has it so defenders have maximum of 2 dice while attackers have a maximum of 3 dice. > > _______________________________________________ > tp-devel mailing list > [email protected] > http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel >
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