"Oh, gosh, no. On Windows there's no such thing as a broken package..."

Let W$ = Windows
Let M$ = Microsoft

On the contrary on a W$ system just about every package is broken.

Firstly, with native code programs other than the function bundled with bare W$ itself very little code is shared between apps, the technical details of how DLLs don't version prevents this. So when you install a W$ app you install a separate copy of common program parts for every program and these have to be loaded separately for each program. Thus you use a lot of disk and memory you don't need to, which is broken software packaging. Trisquel programs are much better at sharing code and there is more function in the shared code. The result is you can do more at one time with a computer running Trisquel than you could if it were running W$.

Secondly, with Trisquel probably all your app needs will be met from the repo. So you have one update program, which reminds you once or twice a week when there are updates, you install them when it suits you. W$ programs typically check individually, phoning home every time they're loaded and if there are updates they attempt to maintain themselves there and then. Thus interrupting your train of thought and workflow precisely when you don't need it. Those once a month tasks your boss sets you, which you have to use other than your usual tools for, each become additional software maintenance sessions. This W$ behaviour is a broken approach to delivering packages.

Thirdly you're forgetting all the software that stops working properly or at all when maintenance, particularly a new Service Pack has been applied. If dependencies are broken and you can still install these are the sort of things that happen. So a percentage are properly the consequence of not packaging properly.

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