I didn't see SuperTux as a particularly great starting point given what I wanted to do. Still don't. Actually, if I were to use an existing engine, a re-implementation of Super Mario Bros X called "PGE" would have been the most likely candidate:

http://engine.wohlnet.ru/

Incidentally, I think that's a great project. If you're a C++ programmer and interested in doing something useful for libre software gaming, you might want to contribute to that. SMBX is not only a quite comprehensive engine, there have also been tons of levels made for it. PGE getting into a fully working state would be a huge contribution to libre software gaming as a result.

But although PGE would have been a pretty good candidate as a starting point, even that wouldn't have necessarily been easier, and I wanted to test and grow the SGE Game Engine further, anyway. I think this decision was absolutely worth it. It has resulted in countless bugs being fixed, and improvements being made, to the SGE.

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