************* The following message is relayed to you by [email protected] ************
This is from and email I received from Aarre who is visiting the ancestral homeland with his mother:
-I will give you any trom details. I give you blanket approval to post any of my auditing wins, including trom, unless I specifically state otherwise. I'm thinking that I should start people soon. Please ask Slim this. When I compare differences and similarities in trom, it seems like the old object is 95% different than the new object, and I almost have to imagine how an old shipyard would be similar to a shopping plaza. I have to imagine things, such as they are both long and low, and have straight edges. There are very few similarities, and it is sometimes stretching things to find similarities. I can understand differences, but what is so important about similarities? -I haven't gotten far enough in trom to first hand compare it to scn. as Slim did. I could imagine that trom would be just like a light switch, and it would turn off the whole case without addressing the thousands of incidents. That would be far more efficient and smoother. I believe that what Slim says is true for that reason. I look around from the viewpoint of games, and I see my mother doing a game of enforcing must not be known on me, and that I want things to be known, so that there is a perpetual games condition which I would like to turn off. That's on level 4 and 5 though, but I will quiet down my own mind until I get to those levels. I've seen that I could quieten down my mind, even though I've been doing it over out-ruds, both physical and mental.
_______________________________________________ Trom mailing list [email protected] http://lists.newciv.org/mailman/listinfo/trom
