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Hi Colleen,
I have not answered earlier because I was very busy. My son and I
have bought a home and we have been working on it plus our business.
Also this is taking some time to reply. There is a lot to talk about.
I have interspersed answers below and then at the end of your post I
have also posted my discussion.
Paul
On May 2, 2014, at 7:53 PM, Colleen K. Peltomaa wrote:
From manual,
"Be Known
This is the creative postulate – the postulate that brings the
effect into existence. His Pan Determined postulate that goes with
it at the other end of the comm line is ‘know’. This twin postulate
structure is still present even if the effect is only being created
for the benefit of the creator [which] in this case he merely
responds to his own PD postulate and knows his own creation.
Time is the postulate "Continue to be known" and is the postulate
that introduces persistence into the creation. In games play there
are many methods of ensuring persistence so that others are not
easily able to vanish a creation. The most basic method is the
lie, which calls the creation something which it is not. Thus, the
perceiver [by] only view[ing] the lie and is unable to vanish the
original postulate [and the effect] which remains hidden.
Therefore this late in the game, very few things are what they
appear to be and illusions are rampant.
There are no screens associated with this postulate but there are
plenty of them to be encountered from the opposition postulate,
"Mustn’t know" (See later in this section.)
I am having difficulty coming up with live examples of the above.
Would appreciate some help with this, thank you.
colleen
First of all I want to say a little about TIME. It is a very
misunderstood subject. There are two distinct forms of time. There
is time in the physical universe which can be measured. i.e.
seconds, minutes, hours, days, years, etc. This is physical universe
time which can be measured for all of the increments of time in the
physical universe are a measurement of motion. This kind of time
does not exist in the non-physical universe for there is no space,
therefore no location and no relative motion between objects which
also do not exist in the non-physical universe. Things do happen and
occur in the non-physical universe however if only by thought. And
it can be said that one thought follows another or one came before
the other or that one thought follows another and there is some
progression of thoughts. Logic is a system that follows this lineage
as one thought leads to another. Dennis very much practices this
with his Boolean Algebra.
So even in a static universe of statics, there can be TIME. Just not
the same kind of time as in the physical universe. This particular
time is of the order of the placing of events with respect to each
other. i.e. one event came before or was proceeded by another or one
event followed from or after another.
I'm sure this will cause one who has read this a lot of consideration
in accepting or not accepting the above concepts and truths. It's
good to work on this and get this truth for TIME is not always a
'lie'. Time is a relativity whether in the physical or non-physical
universe. There are just different relativities being used and
therefore two distinct forms of time and the two forms of time do not
equal one another and interestingly do co-ordinate with one another
in the physical universe only. In other words one event or idea can
follow another and the interspersion of the 'follows concept' can
actually be given a time period between the two events in the
physical universe.
Work on working out the truth of the above can be worked on as a
separate item. What I will go into now are examples of 'be known'.
Now for examples. Fred is here now but Bill and no one sees him. He
can see himself standing next to Bill and others but they do not
notice him.
Another one. Fred painted his house but Bill and no one ever sees
its new paint and color.
Let me know if these examples are what you are asking for. In your
question, you don't give enough particulars on what type of examples
you are looking for.
Keep on TROMming, Paul
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