[quoted lines by Mike Gorse on August 1, 2000, at 19:27]

>although I have no idea how it is
>implemented.

Vsound intercepts all operations performed on the sound device (/dev/dsp). It
passes them through to the sound device, so that what you're playing can be
heard, but it also records them as raw data in /tmp files. When your sound
application ends, vsound uses sox to create the file "vsound.wav" in your
current directory from the raw data which has been recorded in /tmp.

Vsound only works with sound applications which use the OSS interface. It also
only completes its job when the sound application is ended, which means that
the RealPlayer has to be terminated before vsound will create the .wav file.
You need to be sure that the partition containing /tmp has lots of spare space
since, depending on what format, sample rate, channel count, etc. is being fed
to the sound device, and how long a program is being recorded, the raw data
might get rather voluminous.

-- 
Dave Mielke           | 856 Grenon Avenue | I believe that the Bible is the
Phone: 1-613-726-0014 | Ottawa, Ontario   | Word of God. Please contact me
EMail: [EMAIL PROTECTED] | Canada  K2B 6G3   | if you're concerned about Hell.



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