Christopher Arndt schrieb:
> Is anybody using the Buffet API except TurboGears 1.x nowadays anyway?
> Except for Genshi, all of the above mentioned Buffet plugins are under
> our control, so we could change them easily. We can also make our own
> Genshi Buffet plugin, if we need to.

As far as I understand, TG is actually defining the Buffet API 
(http://docs.turbogears.org/1.0/TemplatePlugins is the "reference"),
so we can change the API if we really want.

There are a couple of "fringe" Buffet implementations (e.g. 
BuffetMyghty) that are not under our control. But as you already 
mentioned, TG is using adapt_call when calling engine.render anyway, so 
passing additional options does not harm if the interface does not 
support them.

Btw, it doesn't seem like the "mapping" parameter to view.render hasn't 
been used anywhere, so I suggest renaming it to "options".

-- Christoph

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"TurboGears Trunk" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/turbogears-trunk?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to