I have now tested my proposed fix with intel, nouveau, nvidia and
radeon. The fix works well in all cases and the frame rates reported by
apps now all match the monitor's refresh rate.

However... just because the app reports a good frame rate does not make
the picture nice and smooth as I found with radeon. To get visually
smooth graphics you may also require the fix for bug 880707, with it's
super new frame timing algorithm ;)

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https://bugs.launchpad.net/bugs/861061

Title:
  [regression] Unity makes 3D apps run much slower.

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