Hi,

Sorry my English

For if it helps someone:

I had opened the bug Bug # 892544, but I think my problem is exactamene
the same as this bug.

This bug Occurs on a clean install of 11.10 [64 bits] with ATI Radeon
5770 graphics card (Evergreen) and radeon driver

My system works correctly the first time you start, but after resume
suspend everything becomes slow.

How to play:

Go to Unity Dash, show all applications, move icons up and down with the
scroll bar, suspend and resume, perform the same operation and notice
that is very slow.

First boot, out the --> vblank_mode=0 glxgears:

16186 frames in 5.0 seconds = 3237.179 FPS
17110 frames in 5.0 seconds = 3421.557 FPS
19193 frames in 5.0 seconds = 3838.410 FPS
16229 frames in 5.0 seconds = 3245.769 FPS

After the suspend/resume, out the --> vblank_mode=0 glxgears:

417 frames in 5.0 seconds = 83.148 FPS
299 frames in 5.0 seconds = 59.721 FPS
299 frames in 5.0 seconds = 59.721 FPS
299 frames in 5.0 seconds = 59.719 FPS

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https://bugs.launchpad.net/bugs/861061

Title:
  [regression] Unity makes 3D apps run much slower.

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