I can't think of a reason why glxspheres would be running at 1-2 FPS. I will be adding this fix to my PPA, when the dust has settled, and ideally after its been reviewed. Too many times I've rushed fixes into a PPA and then needed to change them, in multiple locations :P
The good news is that the fix for this bug is sufficiently tiny that I think we can look at proposing it as an oneiric-update (after it's been accepted upstream). -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/861061 Title: [regression] Unity makes 3D apps run much slower. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/861061/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs