Please also include a browser youtube playback test in the test
template, for this and future SRUs.

** Description changed:

  [Impact]
  
  This is the last point-release of the 25.2.x-series, we should SRU it to
  questing so latest bugfixes would also get backported to noble in time
  for 24.04.4.
  
  Release notes since 25.2.3 which is in questing now:
  
  New features
  
  - None
  
  Bug fixes
  
  25.2.4:
   - xe2: DMA Buffer exported modifier is incorrect
   - [ANV][LNL] - FINAL FANTASY XVI (2515020) - Title crashes to Desktop 
immediately following the splash card.
   - nvk, nak: NAK panic in Call of the Wild: The Angler on RTX 4080
   - Simple External Semaphore test hangs in vk_sync_wait
   - 
dEQPVK.spirv_assembly.instruction.compute.float_controls.fp32.input_args.reflect_denorm_flush_to_zero
 regression on nvk
   - Crash on game Elite Dangerous at 0% planetary generation, on Tigerlake+ 
Iris Xe and Arc GPUs.
   - Gallium: Segfault while trying to compile a shader with differing UBO 
contents in fragment and vertex stage - With reproduction case
   - aco: generate wrong code when gl_DrawID is used by primitive indices in 
mesh shader
  
  25.2.5:
   - anv: Age of Wonders 4 corruption on a Arc b580
   - nvk commets cause problems with kepler
   - Confidential issue #14013
   - radv: meta pipeline cache appears to be broken
   - A bunch of CTS tests are failing on Gfx12.0 trying to use the blitter with 
TILE_X
   - [ANV] Bunch of tests in 
dEQP-VK.pipeline.*.render_to_image.*3d.*2d_compatible failing on gen9/11
   - bisected build failure in clc_helpers.ccp with llvm 22
  
  25.2.6:
   -  [ANV][PTL][DG2] Flickering textures in Assassin’s Creed Valhalla benchmark
   -  ADL, ANV: Wuthering Waves leads to gpu reset on Alder Lake iGPU
   - [ANV][EXT_debug_utils] descriptor set object_name leak when not calling 
vkFreeDescriptorSets
   - nvk: CTS failures in sample_locations_ext.verify_interpolation.samples_1
   - [regression] [bisected] RuneLite GPU Experimental - GPU crash
   - lp_test_arit.c:200:14: error: static declaration of ‘rsqrtf’ follows 
non-static declaration
   - build failure with glibc 2.42
   - zink: chromium flickers in youtube when fullscreening videos
   - r600: Attribute stride updates may be skipped
   - anv: Assert in brew when descriptor indexing with modulo
   - [ANV][TGL]: test_buffer_feedback_instructions_sm51 on vkd3d-proton crashes
  
  25.2.7:
     - Penumbra: Overture OpenGL game has graphical glitch for ice
     - RustiCL: fence fd leak on CL-GL interop
     - Uniform variable not updated correctly with shared contexts
     - [radv] Borderlands 4 triggers a consistent GPU page fault on RDNA2
     - radv: RE4 Separate Ways DLC hangs RDNA2 GPU
     - ACO: fix a hazard when the number of attributes loaded/consumed don’t 
match with VS prologs
     - ACO: loading 64-bit attributes can override the fetch index in VS prologs
     - nvk, nak: Broken icons in ENDLESS Legend 2 on a RTX 4080
     - LLVMPipe’s 
`VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxPrimitiveCount` is 
lower than Vulkan requires.
     - asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer 
correctly
     - asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer 
correctly
     - brw: Gfx9 sampler messages violate r127 rule
     - radv: No Man’s Sky XESS page fault GPU reset
     - r600/sfn: Assertion `cir.alu_vec.empty()` failed
  
  25.2.8:
     - FurMark gets glitchi graphics when using Vulkan API on UHD 620 (mesa 
25.2.6 and 26.0)
     - tu: resource leak
     - [ANV][LNL] - Detroit: Become Human (1222140) - Flickering horizontal 
artifacts across the screen
     - Zink on Android: failed to create dri2 screen
     - Amnesia: The Bunker (2023) OpenGL graphics glitch on Intel graphics
     - meson: When building radeonsi without llvm, it fails without setting 
amd_with_llvm to false explicitly
     - venus: synchronization tests sometimes get stuck in semaphore/fence wait
     - GNOME freeze, Nautilus crash and purple flickering on Intel Arc B580 
with Mesa 25.2.2 (openSUSE Tumbleweed)
     - Texture matrix stack pops do not seem to always update the texture matrix
     - [BMG] Metro Exodus Enhanced Edition (1449560) - crash
     - Polaris, amdgpu: Application using VCE wedges GPU
     - radv vulkan video encode does not process used_by_curr_pic_lt_flag 
correctly
     - venus: random failures in dEQP.api.info.image_format_properties2.1d
     - zink/radv: new cts fails on rdna3
     - RADV Vulkan video encode isn’t available on 25.2.7
  
  source: https://docs.mesa3d.org/relnotes.html
  
  [Test case]
  
  Stable releases have been extensively tested by upstream and vendors
  already, but we still need to do our own too.
  
  !!! WIP !!!
  Check the status of checkbox and if it has merged support for opengl/vulkan 
tests, and use that on a number of platforms for both AMD and Intel GPU's.
  
- Install the updates (apt install -t plucky-proposed libgl1-mesa-dri),
+ Install the updates (apt install -t questing-proposed libgl1-mesa-dri),
  test desktop use and some basic games etc on at least AMD and Intel hw.
  
  Some easily available tests to run would include
  - glmark2
  - unigine-heaven/-valley/-superposition
  
  [Where things could go wrong]
  
  It's possible that some apps/games might regress on some hw, but there
  should not be a big risk for more wider bugs appearing in this update,
  since upstream and vendor (AMD/Intel) CI machinery have tested these.

** Changed in: mesa (Ubuntu Questing)
       Status: In Progress => Fix Committed

** Tags added: verification-needed verification-needed-questing

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/2133164

Title:
  Mesa bugfix update 25.2.8

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/2133164/+subscriptions


-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to