It does on my windows xp install, if its a simple opengl app.

basically its looping like this

while(1)
{
//Some code
}

which if you've ever done programming you would know put cpu utilization
at 100% and possibly makes the system unresponsive.

A quick way to test this is to put 
"while true; do echo "loop"; done;"
In your terminal, and watch the cpu utilization go through the roof. Just 
remember to close the console after or everything will feel a bit slow if your 
not on a multithreaded system.


But a lot applications use the sleep/usleep command, which puts process to 
sleep for awhile. Lets other applications at the cpu, which makes the system 
much more responsive, and lowers the CPU utilization.

-- 
OpenGL uses 100% CPU without Sync To VBlank
https://bugs.launchpad.net/bugs/139107
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