I tried building 0.9.2-3 from source with debugging symbols. Sure, I can run it but it behaves completely differently if run through any debugger.
The bug suddenly vanishes when running d3lphin through gdb, kgdb or ddd. With or without -nograb option. So the only stack traces available it ones from Qt and KDE. Which don't seem to help much. The same executable run without a debugger and the bug becomes completely reproducable again. Go figure. I'm out of ideas. -- D3lphin crashes often https://bugs.launchpad.net/bugs/209933 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
