This was sadly canceled. Apparently they booked more playtest groups than
they had playtest copies. I apologize and I will keep you all informed if
things change. Thanks to those who replied.

On Sat, Jun 26, 2010 at 3:57 PM, Wispwalker <[email protected]> wrote:

> Jeremy and I (other manager at Dragon's Keep) are both interested, and
> would like to host this if possible.  We have time available on
> Saturdays, most weekdays, or a Tuesday evening.
>
> Let me know what you think, we'd love to offer support, space,
> feedback and fun.
>
> On Jun 17, 11:03 am, David Douglas <[email protected]> wrote:
> > Yes, we'll be receiving copies of the game to test.
> >
> > "So there are 2 different games
> >
> > Game 1: Ship to Ship combat game. Configuration has not been decided but
> > we'll likely stay AWAY from blind/collectible.
> >
> > Game 2: Co-Op, mission based game. Focus will be on 4 crew crew memebers
> > solving mission co-operatively. This game will be boxed like any other
> board
> > game. Likely to see expansions in the future (new crew members, new
> > settings, new missions, etc).
> >
> > I realize the WizKids/HeroClix brand names imply quite a bit in terms of
> > business model but you should not the following.
> >
> > Game 1 (ship-to-ship) Although the game borrows a decent amount of
> "style"
> > from the HeroClix brethren, it is not compatible and does not use the PAC
> > (Powers and abilities) card. Additionally, it layers in new elements
> enhance
> > the play experience.
> >
> > Game 2: (co-op mission game) uses the clix dial in an entirely new way.
> >
> > Game 1 will likely be a WYSIWYG config and Game 2 will DEFINITELY be
> WYSIWYG
> > game (like any other board game)." --Justin Ziran (WizKids/NECA)
> >
> > On Thu, Jun 17, 2010 at 10:38 AM, Kenneth Li <[email protected]>
> wrote:
> > > There is also a "compensation"/"reward" for help play testing for
> games.
> >
> > > In the boardgame/wargame community, usually the playtester will be send
> a
> > > copy of the game when the game get published.
> >
> > > Is that also true for WizKids? What I mean is, will there be any thing
> > > (booster packs or starter kit or maybe special miniatures) available
> for the
> > > play tester?
> >
> > > Is the Ship to Ship combat game mentioned a collectible miniature game?
> >
> > > --- Ken ---
> >
> > > On Wed, Jun 16, 2010 at 1:36 PM, Dave D <[email protected]>
> wrote:
> >
> > >> Hey guys,
> >
> > >> I was selected to be a play tester for an upcoming WizKids series of
> > >> games based on the Star Trek license.
> >
> > >> The official description of the two games is as follows:
> > >> "1: A Ship to Ship combat game - Pre-painted plastic minis where 2
> > >> players play head to head. It will use the HeroClix combat dial to
> > >> track HPs, attack, damage, etc. Ship figures will not play with Marvel
> > >> or DC characters though.
> >
> > >> 2: A co-op euro style strategy game where you will play 1 of the ST
> > >> crew and work with others to complete missions, just like the movies/
> > >> TV shows. Again, the HeroClix dial will be used to track stats (skills
> > >> - in the case of the co-op game)." --Justin Ziron (WizKids/NECA)
> >
> > >> I need to find at least two local players who'd be willing to help
> > >> with evaluating the game on criteria ranging from consumer
> > >> satisfaction (is the game fun? are the rules easy to understand? etc)
> > >> to mechanics-breaking and exploit checking.
> >
> > >> Naturally, for helping, copies of the game will be provided. We would
> > >> need to play the game(s) as often as possible (weekly, necessary;
> > >> more, excellent!). All persons involved in the project have to sign a
> > >> non-disclosure agreement.
> >
> > >> Send me an e-mail if interested.
> >
> > >> David
> >
> > >> --
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