On Wed, 2009-11-18 at 12:49 +0100, Frank van Maarseveen wrote:
> On Wed, Nov 18, 2009 at 12:45:40PM +0100, Pascal de Bruijn wrote:
> > On Sun, Nov 8, 2009 at 8:08 PM, Frank van Maarseveen
> > <fran...@frankvm.com> wrote:
> > > Hi,
> > >
> > > I've designed a despeckling/denoising algorithm to solve issues with
> > > images taken under very difficult lighting conditions, deep sea diving
> > > in my case. It may be useful in other situations too. The reason to post
> > > it is that (after a number of incarnations which have been thrown away
> > > by me) I think this one is going to stay.
> > >
> > > Currently the interface has been added to the grayscale page but I think
> > > (if this is an acceptable feature at all) that it should be put in a
> > > separate denoise page. The next step is to add wavelet chroma denoising.
> > > The current wavelet denoising should be put in this page too IMHO.
> > 
> > I'd like to emphasize this point... The current location is very 
> > confusing...
> > 
> > Darkframe substraction should move to the denoise tab then as well...
> > 
> > But in the mean time, I noticed there isn't configure option to
> > enable/disable the
> > despeckling algorithm. Or am I overlooking something?
> 
> The help tooltip explains it: when either window size or passes is zero 
> despeckling is off.

I already noticed the tooltip.

I wasn't talking about on/off in ufraw... I ment disabling despeckling
altogether (as-in during compilation)?

-- 
http://blog.pcode.nl/
http://photos.pcode.nl/


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