On Sun, Sep 13, 2009 at 3:43 AM, Udi Fuchs <udifu...@gmail.com> wrote: >>> We have usm sharpening and refocus sharp in dlraw >>> (http://dlraw.sourceforge.net). >>> Feel free to use as basis. >> >> I'd be happy to PayPal someone some pizza money for porting the code... > > Before we start having pizzas flying around the globe, we should try > to make an informed decision of which sharpening we should use. Is > there a reason why dlraw has both usm and refocus?
Considering the other replies, I think we're pretty much agreed on USM, mostly because of it's versatility and maturity. Another problem would be how we display it in the UFRaw GUI, but I think the first (demosaicing/wb) tab should be fine, since wavelet denoise and darkframe (together with despeckle) should probably move to their own tab. Freeing up some space on the first tab. I do think it would probably be a good idea to offer some "presets" in a combo box: None, Slight, Normal, Heavy, Custom. Especially since USM has multiple sliders, offering some decent presets will prevent new users from becoming scared :) My Port-For-A-Pizza(tm) offer is still valid :) Regards, Pascal de Bruijn ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ ufraw-devel mailing list ufraw-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ufraw-devel