CommanderROR wrote: 
> I'll try that next time it happens. 
> I've found a way to reduce the problem by turning the player off in LMS
> instead of just hitting the Pause button...that seems to have helped so
> far, but I'll keep and eye on things.
> 
> 
> OK, the problem popped up again (my workaround did not help after all)
> and I ran the commands you suggested. 
> It is now repeating the same message on and on:
> 
> [pid  2384] ioctl(6, 0xc0844123, 0xab6c78) = 0
> 
> the pid of Squeezelite was 2382 btw. This is the line from top.
> 
> <2382 squeezeb  20   0 10312 7052 1168 S  97.6  3.7  56:51.64
> squeezelite-arm>
> 
> I have no idea why the pid strace gives me is 2384. I can't find 2384 in
> top anywhere, but if I send a "kill" command to it, the squeezelite-arm
> process also goes away.
> 
> I hope this helps.

This suggests the output thread is spinning which is likely to be due to
the alsa output drivers.  I don't have any calls to ioctl within my
code, so this is probably within the alsa library which I am calling. 
Could you enable "-d output=debug" debugging and save the output to a
file with the -f option.  If this occurs again we can then see what is
in the log for the output thread.


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