kolossos4730 wrote: 
> Ralphy,
> 
> Please try attached version of the Clock applet and include images. I
> fixed an issue with the WordClock code (forgot several self. before
> skinName) and made WordClock versions for the QVGA skins. Also changed
> an if statement for all clocks in [clock name]__init, e.g.:
> 
> > 
Code:
--------------------
  >   > --changed the following if statement because otherwise 
getDotMatrixClockSkin() is never called
  > --after a skin change -> self.skin ~= nil
  > -- if not self.skin and skinName ~= self.oldSkinName then
  > if (not self.skin and skinName ~= self.oldSkinName) or (self.skin and 
skinName ~= self.oldSkinName) then
  >     self.oldSkinName = skinName
  >     self.skin = DotMatrix:getDotMatrixClockSkin(skinName)
  > end
--------------------
> > 
> 
> and removed the double style definition. I've tested this version in
> SqueezePlay and don't have any issues, but you never know ;)
> 
> Arie
> 
> 20789

Tested the word clock with the QVGA, WQVGA and joggler skins.  All seems
to be working great!

I committed the QVGAportrait, QVGAlandscape, WQVGAlarge Skins and then
your Clockv2 changes to github and uploaded a new jivelite_touch.tcz to
the beta files area.

Thank you once again.



Ralphy

*1*-Touch, *5*-Classics, *2*-Booms, *1*-Reverted UE Radio
'Squeezebox client builds'
(https://sourceforge.net/projects/lmsclients/files/) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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