Keeping a clear look at things... That $100/yr does include "beta OS releases, advanced app capabilities, technical support, and tools to develop, test, and distribute apps." At one time one could get past OSs, but I don't think it is the case now. And you could go down to the test warehouse and test on old machines.
On the Windows side, I have used MSDN Universal ($2200/yr) and MSDN Operating Systems ($700/yr) in the past. The latter might be comparable to the Apple Developer membership. Well, it was when you could get past OSes from Apple. I have seen ads for codesigning certs that work for both Apple and Windows. I don't know what that means. And I don't know why the fees for 2nd and 3rd years are so high. Dar Senior Consultant Dar Scott Consulting Mad Scientist darzLab > On Sep 11, 2019, at 2:38 AM, JJS via use-livecode > <use-livecode@lists.runrev.com> wrote: > > The ratio of money asked from devs is also of course: (considered mobile) > > Mobile Operating Systems Percentage Market Share > Mobile Operating System Market Share Worldwide - August 2019 > Android 76.23% > iOS 22.17% > KaiOS 0.59% > Unknown 0.26% > Samsung 0.21% > Windows 0.2% > > So apple iOs is somewhat increasing this year, in 2018 it was 15% worldwide. > > Apple asks 100$ yearly --iOs/ (and macOS) > > Google ask 25$ one time fee -- Android > > Amazon is FREE ! (for the time being) -- Kindle which is just Android > > You can also use other platforms for free like Fdroid > > Beats me why Apple charges so much yearly while the gain i think is to lower > that cost as they earn money from your sales anyway. > > Is there an alternative platform for iOs/macOs ? > > > Op 11-9-2019 om 07:57 schreef Peter Reid via use-livecode: >> I've been reading the responses to my original posting with interest. My >> thoughts are as follows: >> >> 1. Matthias Rebbe's tutorial and helper stack seem to be excellent and >> appear to be the best way of complying with Apple's requirements, for now. >> Let's hope that Matthias can maintain this as Apple move the goalposts over >> time! If Matthias is unable to sustain these aids I'd hope that the LC >> mothership would adopt them. >> >> 2. A lot of the apps I develop are used by immediate friends and family (and >> a tiny circle of customers). They are private developments for use in closed >> communities. Apple have no right to be involved in these and the extended >> development cycle caused by their involvement is just unnecessary pain. >> >> 3. If Apple's measures really did provide bullet-proof protection the pain >> could be justified given the gain. However we know that this protection >> process is continuous and it becomes more and more onerous over time whilst >> still providing partial protection for a limited time. >> >> 4. If the Apple measures were a simple switchable setting I could switch >> them off whilst I check the user experience for a new user. Then I could >> switch the features back on to see the fully Apple-ised experience. As it is >> now, using the current Catalina beta on my development Mac, I see no >> blocking or warnings. So I've no way of testing the user experience on my >> development Mac. I have to find another Mac to act as my newbie user. Even >> then if such a Mac has been a previous newbie, how do you neutralise it to >> relive the newbie experience? >> >> 5. The $100 charge each year is inexcusable. Basically Apple are saying >> "We'll make any app development more tedious unless you pay up $100 every >> year.". Even the development of the simplest app, to be used as a temporary >> tool by a couple of friends will be blighted by warnings, etc. if you don't >> pay $100 per year and jump through the hoops! Apple are deliberately making >> life more difficult and charging us $100 a year for the privilege! >> >> 6. I wonder how much developer time world-wide is wasted jumping through >> Apple's hoops, especially those developers without the benefit of LC and >> Matthias' tools? >> >> 7. If a new-to-LC developer wants to do the usual "Hello World" trivial 1st >> app (making an executable standalone app), they have to understand >> code-signing, notarising and stapling, DMG/ZIP creation and be >> signed/paid-up Apple developers. >> >> Thanks to Matthias, you're a life/sanity saver, but I still find the >> prospects as an app developer rather depressing! >> >> Peter >> -- >> Peter Reid >> Loughborough, UK >> >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode