Hi David,

WebRTC is already the best and reliable way of capturing video into
Livecode.  You can easily and reliably define the devices, you can capture
all the way up to 4k. And you have access to the stream via api,  Of course
it all happens in the browser widget using browser APIs.  And of course u
can output everything back to livecode reliably as well.

I have a demo of WebRTC,  if you look at the code, you'll see a livecode
bridge that  streams the data back to livecode in pieces so as to not
overflow.

https://browserapps.io/Web-RTC-Lab/

If you need to stream video, there is no reason not to use it, it solves
alot for you!! You have api access to the frames and audio of the stream
via webRTC api.  And you can do a lot of fast processing in the browser if
you need to send it to a different consumer.  You can even stream screen
share.

PM me if u run into specific things chances are I ran into them when I made
Browser Bro.

Cheers,Tom





On Wed, Aug 12, 2026 at 1:01 PM David Bovill via use-livecode <
[email protected]> wrote:

> Has anyone explored integration between Livecode and live streaming? I'm
> happy with WebRTC and would love to know more about where the platform is
> at with live video / camera capture - as the earlier language support was a
> bit "experimental".
>
> I'm considering my first extension - and will be experimenting with
> Gstreamer over teh coming weeks. Any guidance warmly received.
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