At this point it would be marvellous if somebody could chime in with a
fairly sensible
explanation of the role of "*without waiting*" and whether is would
*declunk* the mismatch-thing
that seems to be going on between *dragging* and *animating*.
Certainly, *Director* (at least in 1999) did not have that sort of problem.
Richmond.
On 22.04.2016 21:37, Colin Holgate wrote:
This has the advantage of smooth dragging, but the disadvantage of less smooth
animation:
local p
on mouseDown
put 1 into p
grab me
do animashun
end mouseDown
on mouseMove
do animashun
end mouseMove
on animashun
set the backGroundPattern of graphic "G1" to the id of image ("p"&p&".png")
wait 1 with messages
put p + 1 into p
if p > 15 then put 1 into p
end animashun
About Director, it can of course do this sort of animation monthly, but also it
can be used as an XTalk language.
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode