You are not wrong. SVG *is* an image and ideally, should behave like any graphic object.
Also, for the sake of LC future: These are the kind of things that make newbies "run away" from the product.. because they expect things to work, but they don't, the frustration level can be severe an image is an image is an image, whether it is png, bitmap, jpg or svg, the fact that is is a "widget" is secondary to the use case. Enter an enhancement request. On 2/28/17, 2:41 AM, "use-livecode on behalf of Graham Samuel via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of firstname.lastname@example.org> wrote: I think that some people (like me and very possible Richmond) want to use SVG graphics as effortlessly-resized images. In this context, we don’t really care to think of them as widgets at all (I hope Richmond agrees!). What we want is a class of images which are implemented as SVGs but which function in the same way as other images with respect to mouse messages etc. Does this make sense or have I entirely got the wrong end of the stick (wouldn’t surprise me)? _______________________________________________ use-livecode mailing list email@example.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode