Jonathan,

Here’s a link to my lesson outline when I teach my students about conducting 
user evaluations of software. It’s still a bit sparse and needs to be fleshed 
out, but I include some links to a couple of really good articles on evaluation 
techniques, including one by our very own Jacque Gay.

http://livecode.byu.edu/userevals/UserEvals.php

Devin

On Jul 7, 2017, at 8:29 AM, prothero--- via use-livecode 
<use-livecode@lists.runrev.com<mailto:use-livecode@lists.runrev.com>> wrote:

Jonathon,
I feel your pain. In my case, I was initiated by my students and very quickly 
learned how to ask the questions a newbie would ask. I also paid small amounts 
to graduate students to get their feedback.

One of my very effective testers is my grandson, my wife, any of my colleagues 
who might be enticed to use the app. Looking over the shoulder while these 
folks use the app can be very illuminating.

In summary:
1. Ask friends and relatives first.
2. Perhaps there would be volunteers from the live ode users group.
3. Hire high school students who might have a tech interest. Look over their 
shoulders as they use the app and dialog to themselves. Actually watching users 
is invaluable.

Good luck,
Bill P


William Prothero
http://es.earthednet.org

On Jul 7, 2017, at 4:57 AM, Jonathan Lynch via use-livecode 
<use-livecode@lists.runrev.com> wrote:

I think my experience of the last two days has taught me something - I have 
been micro-coaching my friends when they try my app.

Just the littlest input, like saying "oh, just press the button again to 
submit" comes so easily and, apparently mucks up testing entirely.

While the harm will be minimal in this case, I can see where it could be 
disastrous for a large company.

What steps do you guys follow for accurate testing when you don't have a budget 
for proper official testing procedures?

Sent from my iPhone
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Devin Asay
Director
Office of Digital Humanities
Brigham Young University

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