@Mark. Say I have 24 copies of the LC clock widget in order to display different time zones. How can I have them in "seconds-sync"?
In LC Script, with LCS-clocks I would do a screenLock, update the clocks and then unlock. In LC Builder I even tried to make a composed widget, without improvement. Seems one has to make a grid of clocks in LCB, as one widget (with one single OnPaint)? Mark W. wrote: > Hermann H. wrote: > > The real interesting thing is now for me how to lock the screen > > in LC Builder? I couldn't find a way to do that. Who knows? > > There isn't one - although you can use 'execute script' to use LCS's > lock/unlock screen. > > Indeed, I should check whether LCB does currently use an implicit lock > screen - it probably should as LCB handlers, when called from LCS, are > meant to be 'atomic' in some sense. > > > This interacts with LC Script, timed widgets (clocks, animations) > > want their own screen updates ... > > Screen updates of widgets only happen upon request from the widget - by > using the 'redraw all' and 'redraw rect' commands. Any updates all fold > into the update mechanism LCS uses and occur at a suitable point after > returning from LCB to LCS - this is the same as calling any engine > command / function. > > Can you elaborate on your use-case here, just so I can check there isn't > something we are missing? :) _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode