Dar Scott wrote 02.12.19 01:41 PM$B!'(B
(B>> Event on card:
(B>>
(B>> * bgA include bgB
(B>>
(B>> card --> bgA --> stack
(B>> bgB ( no message )
(B>>
(B>> * bg1 NOT include bg2
(B>>
(B>> card --> bg2 --> bg1 --> stack
(B>> ( by layer big to small )
(B>
(B>Would this be a good summary?
(B>
(B> If the target is a control within a group
(B> then the path includes the groups
(B> it is within (inner to outer) followed by the card.
(B>
(B> If the target is not within a group (including the card)
(B> then the path includes the card followed by all background groups
(B> that are immediately owned by the card from high layer to low.
(B
(BYes, I think so.
(B
(BAll bg is unrelated, and control on card:
(B control --> card --> bg4 |
(B bg3 |
(B bg2 v
(B bg1 --> stack
(B
(BAll bg is unrelated, and control is included in bg3:
(B bg4 ( no message )
(B control --> bg3 --> stack
(B bg2 ( no message )
(B bg1 ( no message )
(B card ( no message )
(B
(Bbg3 is included bg2, and control is included in bg3:
(B bg1 ( no message )
(B control --> bg3 --> bg2 --> stack
(B bg4 ( no message )
(B card ( no message )
(B
(B
(BYou can test it with such handlers:
(B
(B-- script for some target object ( contorol, group, card .. )
(Bon mouseUp
(B theEvent
(Bend mouseUp
(B
(B-- script for some receiver object ( group, card, stack .. )
(Bon theEvent
(B put ( the short name of me ) & return after field 1
(B pass theEvent
(Bend theEvent
(B
(B
(BUDI
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