Here's a good example of what I mean.
http://almerica.blogspot.com/2008/09/podcaster-rejeceted-because-it.html

This guy wrote a podcaster app, which can grab podcasts over the
internet directly to the iPhone. This is something many users would
like to be able to do. It's not as bandwidth intensive as watching
YouTube clips, which iPhone already supports.

Only AFTER he spent all the time designing, writing, testing and
debugging his app, he sent it to Apple and was subsequently rejected
because Apple said they already had that feature. But the problem is,
that feature only exists in iTunes, NOT on the iPhone. So, reasonable
people suspect Apple has that same feature in a new version of iTunes
for iPhone not yet announced, and they don't want anyone else to hone
in on their market.

Very, very serious issues. There are a number of professional iPhone
developers who have already quit developing for iPhone and are looking
to Google's Android open source platform, which doesn't have such
problems.
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