> Apple reps have strongly emphasized that implementing a pure web solution is
> the least trouble. It makes a lot of sense to me to go this route unless
> there's some major performance issue, like creating a game that requires
> some sort of local acceleration.
>

Lynn,

iPhone web apps can't access goodies such as location api or file
uploads or file access or camera....

Andre


-- 
http://www.andregarzia.com All We Do Is Code.
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