True. Even if I programmed everything in Xcode, exactly as Apple wanted, but reused my own C libraries I created in Xcode, they could ban my apps due to the repeated code (fingerprint).

They could ban a drawing app because, conceivably, you might draw porn with it, or for any other reason.

Cheers,
Josh

On May 9, 2010, at 7:40 PM, Brian Yennie <bri...@qldlearning.com> wrote:

Josh,

Except, if a tool like Rev were generating the code to paste in, it would inevitably contain large portions of identical code across projects. Apple could easily ban any app that matches those very clear signatures.



On May 8, 2010, at 11:28 PM, "J. Landman Gay" <jac...@hyperactivesw.com > wrote:

Ruslan Zasukhin wrote:

RevMobile before it seems was going generate c# sources?
Strange choice as for me.
Main engine should go to C,
Some parts of REV project also to C
And GUI part of REV project to ObjC - Cocoa.

This is forbidden by the new license. There can be no translations. All work must be created originally by Apple- specified tools.

Of course, if you pasted the C code into Xcode and built your app there, there would be no way Apple could tell the code was not written in Xcode. Text is text.

I've compared Revtalk and C a little bit and there are some code structures that are so similar translation would be easy (if then, switch). Chunk expressions are an example of something that would not translate, so there would have to be a special set of handlers that split strings and returned items, and in Revtalk you'd need to call these functions rather than using the stock ones to make the C output feasible.
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