Thank you very much! Lots of stuff way over my head so far, but i'll stick with it till I get it. By the way, 'wrap' is very helpful for this sort of thing.
Side question, if I wanted to use aerial style photos for my tiles, there is a method to set the initial graphic up so that it will 'mesh' with itself on any edge. This is just a simple right/left, up/down duplication with a reverse and flip right? (sounds like i'm describing a dive) at which point the consolidated image can be split into tile sized chunks and assigned locations. And while on the subject, does anyone know of a utility that will split a large image into chucks based on a grid? Meaning cut it into 40x40 chunks, and save each chunk with positional name for easy re-assembly. Thanks for all the help again all. On Fri, Sep 24, 2010 at 7:04 AM, Alejandro Tejada <[email protected]>wrote: > > Hi Mike, > > Download this stack, too: > > http://andregarzia.on-rev.com/alejandro/stacks/walkingman_2.zip > > After you change the names of variables and controls to a > namespace familiar to your coding style, this script could > be useful and, hopefully, optimized for general use. :-D > > Have a nice weekend! > > Al > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Hopefully-a-simple-question-tp2552934p2553442.html > Sent from the Revolution - User mailing list archive at Nabble.com. > _______________________________________________ > use-revolution mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution > _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
