> From: Andre Garzia <[EMAIL PROTECTED]> > > I am doing the same. I already did little myst like games... it's > pretty easy, no I am on a more adventurous task that is to create a > SCUMM-like engine, remember scumm games from lucasarts (monkey island > series, day of the tentacle, sam & max, indiana jones and the fate of > atlantis)...
My aims are very modest. On the Scumm front (Day of the Tentacle is one of my favourites) there is ScummVM a free cross-platform engine for playing the old LucasArts etc games. > I just bought Rev Studio today, I plan to sprout a little > game demo and > sdk soon for the comunity, I do belive there's a market for > such games > if they are cheap. Good luck, I'd be interested in keeping in touch with what you're doing. I think there is a market for a cross between interactive stories and multimedia games with an accent on the story-telling. Cyan's "Uru" could be big too (but as there's no Mac client yet I won't be trying that. > (but as now, cloning myst is easier!) Imitation is the sincerest form of flattery. Cheers, Peter. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
