> From: Andre Garzia <[EMAIL PROTECTED]>
> 
> I am doing the same. I already did little myst like games... it's 
> pretty easy, no I am on a more adventurous task that is to create a 
> SCUMM-like engine, remember scumm games from lucasarts (monkey island 
> series, day of the tentacle, sam & max, indiana jones and the fate of 
> atlantis)...

My aims are very modest.  On the Scumm front (Day of the Tentacle is one of
my favourites) there is ScummVM a free cross-platform engine for playing the
old LucasArts etc games.

> I just bought Rev Studio today, I plan to sprout a little 
> game demo and 
> sdk soon for the comunity, I do belive there's a market for 
> such games 
> if they are cheap.

Good luck, I'd be interested in keeping in touch with what you're doing.

I think there is a market for a cross between interactive stories and
multimedia games with an accent on the story-telling.  Cyan's "Uru" could be
big too (but as there's no Mac client yet I won't be trying that.

> (but as now, cloning myst is easier!)

Imitation is the sincerest form of flattery.

Cheers, Peter.
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